
In the Encounter Battle mode, if neither team has destroyed all opponents or managed to capture the base within the time limit, the battle ends in a draw. If it was alone in the capture circle, then the capture starts over. If the capturing tank is damaged, its meter of capture points is reset. If tanks on both teams are simultaneously in the capture circle, capture is suspended. The time required for base capture varies, depending upon the number of tanks participating in the capture: If both teams survived or and neither team scored 1,000 Supremacy points prior to the end of the battle, then the team with the most Supremacy points wins. Thus, if the enemy team scored 1,000 points, and a second after achieving this, their last tank is destroyed the victory still goes to the enemy team for achieving the primary battle objective. In Supremacy mode, gaining 1,000 Supremacy points has priority. This means that even if a team completely captured the base, but before the end of the battle lost all of their tanks (and their opponents still have tanks), they lose. In the Encounter Battle mode, victory by destroying all the vehicles is treated with higher priority at the end of the battle. Once a base has been captured, each two seconds of control brings your team 3–5 victory points dependent upon the map being used. To win, you need to earn 1,000 Supremacy points by destroying enemy vehicles, or capturing neutral and enemy bases.


This mode is available for vehicles of Tier V and above.

The main feature of Supremacy mode is the presence of several capture points on a single battlefield.
